Hijara is a game of concentration for two. The object is to outmaneuver the opponent and accumulate points.
Players choose a color and, playing that color throughout the game, use 32 stones each taking turns placing them on the numbers 1, 2, 3, 4 in the squares - building and/or blocking point-winning combinations.
Players win points when placement of four of their stones is completed in any of the following combinations:
10 POINTS - any 4 numbers of a kind in 4 squares in a row.
15 POINTS - 4 in numerical sequence (1, 2, 3, 4) in 4 squares in a row.
20 POINTS - 4 numbers all in the same square.
The player with the blue stones starts the game by placing a stone on a number 1 in any square on the empty board. The opponent may then place a yellow stone on 2 in the same square or start any new square with a stone on 1 - and so on. Place stones on the numbers one at time, building on those already on the board, to complete and/or block new point-winning combinations.
Cover the numbers, in each square, in numerical sequence. i.e. a stone may only be placed on a number, other than 1, if the preceding number in that square is covered - by either color.
e.g. a yellow stone placed on 4 completes:
4, 4, 4, 4 horizontally - 10 points
Hijara... win or lose, it's how you play the game as every turn should be carefully observed to be aware of attack and/or defense strategy.